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Pricing and Availability All RealFlow tutorials, Maxwell Render tutorials and every tutorial in the world's largest CG and VFX training resource are available with a subscription to Digital-Tutors. "Next Limit is delighted to announce that Digital-Tutors is now an Authorized Next Limit Training Center," remarks Victor Gonzalez, Next Limit CEO.ĭigital-Tutors Next Limit training includes beginner and advanced RealFlow tutorials, Maxwell Render tutorials and individual lessons for learning the latest tips, techniques and workflows from certified online instructors and industry professionals.
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"This certification highlights our continuing support for artists and members using RealFlow and Maxwell Render, and showcases how Digital-Tutors training is helping the growing CG and Visual Effects industry learn both applications from a professional resource that's available worldwide." "We're excited to be recognized as a Next Limit Certified Training Center," said Piyush Patel, CEO and Founder of Digital-Tutors. The new certification recognizes Digital-Tutors' contributions as not only an excellent training provider, but a Certified Training Center for both RealFlow and Maxwell Render. With the new Certified Training Center classification, Digital-Tutors will continue to offer RealFlow and Maxwell Render training to artists and CG students all over the world. TurbulenceFD features a sub-grid detail mechanism that adds procedural detail to the fluid at render time that does not require any additional simulation time or memory.Oklahoma City, OK - June, 13 2012 - Digital-Tutors, providers of the world's largest CG and Visual Effects training resource, and Next Limit Technologies, creators of RealFlow and Maxwell Render, continue to build upon a strong partnership with the announcement of Digital-Tutors Training Center Certification.Īs a Next Limit Certified Training Provider, Digital-Tutors has released industry-leading RealFlow training and recently announced new training for Maxwell Render. Multiple Scattering is calculated without noisy sampling, which makes it very effective for use in animation. A color simulation based on the physical black body radiation model provides realistic high-dynamic range fire colors without sacrificing artistic control.
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The Volumetric Renderer employs efficient sampling technology that reduces the render times needed to get noise free results for large scale smoke simulations as well as the thin layers used to shade flames. TurbulenceFD features a real-time viewport preview that enables a very intuitive shading workflow as well as direct visual control of the simulation results. When running out of GPU memory, a fallback mechanism continues simulations on the CPU automatically. In GPU mode, the simulation achieves speedups of up to 12 times the CPU performance.
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It’s simulation pipeline supports processing all features at their full quality on the GPU.
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TurbulenceFD has already been used in several TV and film productions includingīuilt on advanced Multigrid solver technology, TurbulenceFD provides outstanding simulation performance that scales well to the hundreds of millions of voxels and beyond.
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Its intuitive workflow integrates fluid dynamics seamlessly into existing scenes by using any type of animated object geometry as emitters or solid collision objects. TurbulenceFD simulates and renders all kinds of gaseous fluids like fire, smoke, explosions, vapor, mist, dust and clouds. With hybrid CPU/GPU simulation pipeline and real-time preview.Īachen, Germany — March 8, 2012 – Jawset Visual Computing announces the release of TurbulenceFD v1.0, a fluid simulation and volumetric rendering plugin for Maxon Cinema 4D and NewTek LightWave 3D. Jawset Visual Computing releases fluid dynamics and volumetric rendering plugin
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